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<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">mx.effects</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class EffectManager</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">EffectManager <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../images/inherit-arrow.gif"> flash.events.EventDispatcher</td>
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<p></p>
  The EffectManager class listens for events, such as the <code>show</code>
  and <code>move</code> events, dispatched by objects in a Flex application.
  For each event, corresponding to an event trigger, it determines if 
  there is an effect assigned to the object. 
  If an effect is defined, it plays the effect. 
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<a class="signatureLink" href="#endEffectsForTarget()">endEffectsForTarget</a>(target:<a href="../core/IUIComponent.html">IUIComponent</a>):void</div>
<div class="summaryTableDescription">[static]
   Immediately ends any effects currently playing on a target.</div>
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<a class="signatureLink" href="#resumeEventHandling()">resumeEventHandling</a>():void</div>
<div class="summaryTableDescription">[static]
   Allows the EffectManager class to resume processing events
   after a call to the <code>suspendEventHandling()</code> method.</div>
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<a class="signatureLink" href="#suspendEventHandling()">suspendEventHandling</a>():void</div>
<div class="summaryTableDescription">[static]
   After this method is called, the EffectManager class ignores
   all events, and no effects are triggered, until a call to
   <code>resumeEventHandling()</code>.</div>
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<td class="detailHeaderName">endEffectsForTarget</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
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<code>public static function endEffectsForTarget(target:<a href="../core/IUIComponent.html">IUIComponent</a>):void</code><p>
   Immediately ends any effects currently playing on a target.
     </p><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">target</span>:<a href="../core/IUIComponent.html">IUIComponent</a></code> &mdash; The target component on which to end all effects.
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<code>public static function resumeEventHandling():void</code><p>
   Allows the EffectManager class to resume processing events
   after a call to the <code>suspendEventHandling()</code> method.
   Used internally in conjunction with the
   <code>suspendEventHandling()</code> method 
   so that an effect that is updating the screen
   does not cause another effect to be triggered.
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<td class="detailHeaderName">suspendEventHandling</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public static function suspendEventHandling():void</code><p>
   After this method is called, the EffectManager class ignores
   all events, and no effects are triggered, until a call to
   <code>resumeEventHandling()</code>.  
   Used internally so that an effect that is updating the screen
   does not cause another effect to be triggered.
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